UX News
A look at what's going on in the field of user experience.
Why does Tesla have a bad reputation?
, UX Collective - MediumAnalysis of how Elon Musk’s politics, manufacturing failures, and service disasters destroyed Tesla’s market dominance
Your last design, fake infinite scroll, designing stories that activate
, UX Collective - MediumWeekly curated resources for designers — thinkers and makers.“This is not a tragic account, though it could have been. Randy himself shared an optimistic view: grateful to have time to put his affairs in order before dying. There were difficult choices, like facing grief and lost time with his loved ones. But with counseling and support from his wife, he knew why he wanted to give that lecture. He wanted his children to remember him, and for the videos to reconnect with him when they grew older.”
Your next design might be your last →By Darren Yeo
An easy way to turn any live website into editable code
, UX Planet - MediumIntroducing Anima Web To CodeImagine being able to take any live website and instantly transform it into clean, editable code — ready for you to experiment with or build upon. No manual recreations and no starting from scratch. Just paste a link, and watch the site turn into a working codebase in seconds. Sounds like magic, right? But we actually have a solution for this on the market, and it’s called Anima Web To Code.
Anima bridges the gap between design inspiration and development by letting you capture an existing website and convert it into production-ready code. And in this article I want to explore how Anima’s Web To Code works, what makes it different from traditional site scrapers or copy-paste plugins, and why it’s such a powerful shortcut for designers and developers alike.
Case studies are the real product
, UX Collective - MediumThe true power of your design comes from its story, not just its surface.Image: stock.adobe.comDesigners at every stage — whether seasoned professionals or juniors just starting out — tend to place enormous emphasis on the final artifact. The polished app mockup. The slick responsive website. The cleverly executed logo. These artifacts feel like the fruit of our labor, and naturally, we take pride in them. A finished design is tangible. It’s something you can click, hold, or admire on a screen. It feels like proof of progress and evidence that you did something real.
But the hidden twist is that the artifact isn’t the product that matters most for a designer. The case study is.
The 5-Minute ChatGPT Prompt Chain for Actionable Insights
, UX Planet - MediumLet’s be brutally honest. Your user personas are probably garbage.
Hero Images are Dead. These Solutions are Replacing Them.
, UX Planet - MediumA year ago, I was tasked with giving feedback on a new proposed hero for a widely visited website. I opened up Figma to see what the designers had cooked up for us to review. You can guess what it looked like.
It looked like every other website I’ve seen throughout my entire life.Just like groups of young women and men wearing the same outfit or packaging designers just copying one another at this point, the design was standard and made no statement.
Designing at Scale: How to Evolve Products Without Losing Your Users
, UX Planet - MediumBuild on top of existing designRedesigns are exciting. They promise cleaner layouts, better usability, and a refreshed brand presence. But when your product has millions of active users, redesigning becomes a balancing act between innovation and continuity. Many a times, it involves continuing on projects which was originally desgined by another person no longer part of team for reference.
I learned this while redesigning HUD on Country Escape: Farmville 2, a mobile farming game with a player base of millions spanning over a decade. The challenge wasn’t just about design — it was about respecting habits that players had built over thousands of sessions.
Your UX design every day carry
, UX Collective - Medium5 frameworks that will save your butt…and help you kick some.There’s a gear culture that’s pretty popular with the outdoors or rugged community. It’s called “Every Day Carry” (EDC). These are the things they carry in their pockets or on their belt almost every day. They are useful items or tools that make life easier. Some (like me) carry tactical pens, some carry a thin rigid wallet, others carry a pocket knife or Leatherman, still others carry a host of other stuff. The idea is to have a set of helpful tools to help you deal with whatever comes your way.
In the world of digital experience design, there are a handful of tools that help designers in sticky situations. Whenever you need a solid reasoning as stakeholders challenge your work. Or you need to speak confidently to senior leaders without sounding like you’re making stuff up. Or when you get promoted and need to help guide others through their own thinking. You need a toolkit. Specifically, you need time-tested frameworks you can carry in your back pocket to help make the world make sense.
UX and NPS Benchmarks of International Banking Websites (2025)
, MeasuringUBanking isn’t limited by borders.
No matter what language you speak, there’s a universal need to save and access money, check balances, transfer money, and pay people. What’s also universal with digital banking is the inevitable friction caused by security concerns and troublesome user interfaces.
How to Score and Interpret the Five-Item SUPR-Qm V2
, MeasuringUWe developed the SUPR-Qm® to measure the uniqueness of the mobile app user experience.
You can measure mobile apps using technology-agnostic questionnaires such as the UX-Lite® and SUS. But our research and experience suggest that the mobile app experience warrants a tailored questionnaire, like how the SUPR-Q is for websites.