What is the practice of multi-device interaction design?
One-Minute Summaries and Questions
Interaction design: a guide for beginners Wed Sep 23rd 11:59pm PDT
Five HCI Laws for User Experience Design Wed Sep 23rd 11:59pm PDT
Touch Targets on Touchscreens Wed Sep 23rd 11:59pm PDT
Weekly Quiz
Week 3 Review Quiz Fri Sep 25th 11:59pm PDT
Required Readings
Interaction design: a guide for beginners (19 minute read)
Five HCI Laws for User Experience Design (4 minute read)
Touch Targets on Touchscreens (11 minute read)
BlackBoard Collaborate Session Slides
Multi-device Interaction Design — Mini-lectures and Activities | PDF | Recording (Look in Hamburger menu)
Week 3 Review and Discussion | PDF | Recording (Look in Hamburger menu)
Downloads
One-Page Touch Interaction Design Checklist
Supplemental Readings
Designing for Touch
How to make applications and website touch optimized.
- Design for Fingers, Touch, and People, Part 3.
- Dropdown alternatives for better (mobile) forms
- Hover is dead. Long live hover.
- The Pursuit of Tappiness
- The Cost of a Touch
- The Thumb Zone: Designing For Mobile Users
Interaction Design
The structure and behaviors of interactive products, services, and systems.
- Top 10 Application-Design Mistakes
- Dan Saffer - Designing Microinteractions
- Defining an Interaction Model: The Cornerstone of Application Design
- Interaction design and its 5 dimensions
- Interaction Design Tactics For Visual Designers
- Users Don’t Hate Change. They Hate Our Design Choices.
Mobile and Multi-device Web Design
How to more effectively design and build for mobile and multi-device usage.
- 8 rules of mobile design
- Designing for Progressive Disclosure
- Mobile first: Insights from going mobile only
- Framework for Designing for Multiple Devices
- The Hamburger Menu Doesn’t Work
- Think Again: Assumptions About Mobile To Reconsider
- Tools for Mobile UX Design
Problem Statements
A brief description of the issue that needs to be solved by a project or group.
- Bridging User Research into Design
- How to come up with great UX ideas
- Lean Product Design: Write a problem statement
- What’s Your Problem? Putting Purpose Back into Your Projects
Conceptual Model
Conceptual models involve three views of a system; the user's mental model, the designer's model, and the system image.
- Affordances Design
- Human Centered Design & The 6 Fundamental Principles of Interaction Between Products and Users
- IBM Design: The three models - User
- Idioms vs Metaphors in the digital world
- The 6 design principles of Don Norman
- The Secret to Designing an Intuitive UX: Match the Mental Model to the Conceptual Model