[.text: alignment(center)]

UX Strategy

CMPT 363

“The idea is to focus development not only on the UX, but what the UX enables, and—most crucially—what we want to happen after the UX.”
— Kathy Sierra


[.background-color: #618B25]

What is the practice of strategic interaction design?


[.background-color: #FFFFFF]

fit


Think "Types of Activities" vs. "Phases/Steps" for our UX Toolkit


[.background-color: #FFFFFF]

fit


[.background-color: #618B25]

Topics to Explore

  1. User Experience Strategy
  2. Assessing Current State
  3. Imagining Future State

[.background-color: #611036]

How to make more strategic design decisions?

User Experience Strategy


A UX Strategy is the plan for the user experience you want to deliver


[.background-color: #FFFFFF]

fit



What is the difference between tactics and strategy?


Tactics vs. Strategy

Tactic


Tactics vs. Strategy

Strategy


What are core strategy questions?


[.build-lists: true]

What are core strategy questions? (by Joe Natoli)

  1. What is worth doing?
  2. What are we creating?
  3. What value does it deliver? (end-user needs and organizational objectives)

fit



fit


fit


fit


Problem Statement

A brief description of the issue that needs to be solved by a project or group


Sample Problem Statement Format, by Jeff Gothelf

{Our service/product} was designed to achieve {goals}. We have observed that the service/product isn’t meeting {these goals}, which is causing {this adverse effect} to our business. How might we improve {service/product} so that our customers are more successful based on [these measurable criteria]?


Preferred Problem Statement Format ('User Need Statement' from Nielsen Norman Group)

{A user} needs {need} in order to accomplish {goal}.

Example

For example, Alieda, a multitasking, tech-savvy mother of 2 needs to quickly and confidently compare options without leaving her comfort zone in order to spend more time doing the things that really matter.


[.build-lists: true]

A Good Problem Statement is:


A Good Problem Statement is:

... but what about ethical considerations?


[.background-color: #FFFFFF]

fit


Methods Helpful in Defining Problem Statements


A Caveat about Asking “Why”


A Caveat about Asking “Why”

Asking someone “Why” they do something can make them feel defensive, so sometimes alternative phrasing is better such as asking something like “What was your intention in doing that?”


[.background-color: #2d6e92] [class=activity-link-color]

Activity: Problem Statement

THINK-PAIR-SHARE
Draft an example problem statement regarding the SFU Library, where the stakeholder is “students”

{Stakeholder} needs a way to {need} because {insight}.

A good problem statement is:

✓ Human-centered
✓ Has one objective
✓ Provides creative latitude
✓ Manageable in scope
✓ Not a solution itself


Value Proposition (often called unique value proposition)

A brief statement that captures why a consumer would buy or use a product/service.



Preferred Value Proposition Format (source: Steve Blank)

We help {X} do {Y} doing {Z}

For example: The Grav Open Course Hub project helps tech-savvy instructors to reach unmet pedagogical and student experience goals by partnering a modern open platform with their current LMS.


[.build-lists: true]

A Good Value Proposition is:


What about open source software?


“You don’t make money with open-source, you make money because of open-source.”
– Doc Searls


fit


[.background-color: #611036]

How to make more strategic design decisions?

Assessing Current State


Assessing Current State


Kano Model

Developed by Professor Noriaki Kano in the 1980s, the Kano Model can help predict customer satisfaction



fit


Kano Question Pair

Functional Form
“How do you feel if you had this feature?”

Dysfunctional Form
“How do you feel if you did not have this feature?”


fit


Journey Maps

A timeline-based view of a user’s experience, which can be represented in varying levels of detail


Why Use Journey Maps?


[.background-color: #FFFFFF]

fit


fit


[.build-lists: true]

Key Aspects of Journey Maps



Common Elements


fit


[.background-color: #2d6e92] [class=activity-link-color]

Activity: Simple Journey Map

GROUPS OF 2-3
Create a text-only journey map for a user searching for a book (required by a course) on the SFU Library website, checking that book out and returning it

✓ Phases of journey
✓ Goals or needs (1 or more per phase)
✓ Touchpoints (1 or more per phase)
✓ Actions (1 or more per phase)
✓ Emotions and thoughts (1 or more per phase)
✓ Ideas for improvements (1 or more per phase)


[.background-color: #611036]

How to make more strategic design decisions?

Imagining Future State


Imagining Future State


Harnessing User Stories


What is a User Story?

At its core, a user story is a collaborative design tool that helps teams better view their product from the perspective of those who will actually use it.


(Agile) User Story Structure

As a role,
I want to goal/desire
so that benefit


User Stories for Agile

When used within an Agile approach, story size is often dictated by sprint length


Example Agile User Stories

As a Central Canadian Bank customer,
I want to register for an online account
so that I can pay my bills online.

As a Central Canadian Bank customer,
I want to log into my online account
so that I can pay my bills online.

As a Central Canadian Bank customer,
I want to manage the details of my account
so that I can pay my bills online.


User Stories for Requirements


Example High-level User Stories

As a Central Canadian Bank customer,
I want to withdrawal funds from an ATM
so that I have the cash I need on hand.

As a Central Canadian Bank customer,
I want to transfer funds from one account to another
so that I have the funds to cover a large cheque.


[.background-color: #2d6e92] [class=activity-link-color]

Activity: High-level User Story

THINK-PAIR-SHARE
What might be a high-level user story for SFU’s Library website?

As a role,
I want to goal/desire
so that benefit

✓ Includes reaching the user’s goal
✓ User plays a central role
✓ No interface assumptions are stated
✓ Can be linked to usage importance and frequency
✓ Can be initially fairly broad in nature (esp. for strategic usage)


Product Design Principles

Unlike generic design principles (i.e. ‘easy to use’), product design principles are a set of design principles specific to a particular product or service


Windows UX Design Principles


HTC Sense’s Design Principles:


[.build-lists: true]

Defining Product Design Principles


[.background-color: #618B25]

Summary

  1. User Experience Strategy
  2. Assessing Current State
  3. Imagining Future State

[.background-color: #888888]

References and Suggested Books


[.background-color: #888888]

Image Credits (for images without source URL or note)

https://leadflowmethod.com/message/introduction-lean-canvas/  
http://www.forbes.com/sites/anthonykosner/2013/11/23/how-design-and-user-experience-translates-to-the-bottom-line/  
https://jeffgothelf.com/blog/leanuxcanvas-v2/  
https://uxdesign.cc/designing-ethically-pt-2-535ac61e2992  
https://webservices.ufhealth.org/2018/06/01/is-an-apple-fritter-the-best-user-experience-in-the-world/  
https://www.cmswire.com/cms/customer-experience/journey-mapping-helps-organize-around-your-customers-020795.php  
https://medium.com/toptal-publications/customer-journey-maps-what-they-are-and-how-to-build-one-616a83e39469  
https://conversionxl.com/blog/customer-journey-mapping-examples/